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Assassin's Creed (Xbox 360)

Platform: Xbox 360
By: UBI Soft
Released: 16 Nov 2007
RRP: £49.99
Average Rating:


Customer Reviews

Boring - By: briantvr, 21 Jun 2008
PLEASE..... I dont want to save another citizen, climb a viewpoint or find a flag....AHHHHHHHH...Surely they could have made each level a little different. Every level is exactly the same..zzzzzzzzzzzzz. All graphics no gameplay.
Best game for Xbox 360!!!!!!!!!!!!! - By: E. Compton, 21 Jun 2008
This (in my opinion) is the best game for Xbox 360, trumping even the mighty GTA4. The fights & graphics are the best I have experienced & when you get past the endless cutscenes at the start you find yourself in the middle of a fantastic game.
omg!!!!! - By: C. A. Walker, 18 Jun 2008
STUNNING!!!!!!!!!!

one of the the best games ive played although the investigations got a little repetetive i would recommend this to anybody
Perfection! - By: T. Williams, 07 Jun 2008
10 out of 10, & I'm not easily impressed, WOW A BLUE CAR! Seriously though, this is an absolutely amazing game, after hearing so much about it, most good, I decided to try it for myself & its not let me down. The graphics are sharp, the storyline is good, ease of control brilliant (VERY IMPORTANT), huge array of moves, so much to do, & a long story. These arn't my type of games normallly either. I am more a blow stuff up man, but this has got me hooked!
Assassin's Creed - flawed fun, but you've got to play it right. - By: Babelmonkey, 31 May 2008
Let me start with a simple statement: Assassin's Creed does not live up to the hype. Promises of dynamic stealth & a multitude of ways to approach each mission are unfounded. Some ideas are downright dumb.

But Assassin's Creed was also the most entertaining game I played alll year.

To begin with, the freerunning - a key portion of the game - is brilliant. Breathtaking, exciting & fluid, it is the most natural execution of the concept ever seen in gaming. Leaping around the various cities (which are, sadly, very much alike) is an absolute joy.

Combat is also enjoyable, with a surprising amount of depth coming from using just two buttons; this also leads to the appropriate rise in difficult as more enemies emerge. Two guards can be taken down swiftly. Fifteen? You'll need patience & a good sense of timing. Just as it should be.

The assassinations themselves, despite being satisfying & exciting, also carry with them a sense of disappointment. Although it feels rewarding to take out a key character, if you were hoping to try numerous different approaches to assassinations, sorry but no way. It's nigh on impossible to sneak up on the target with attracting the attention of the guards, & so every assassination compromises of fighting past the guards before killing the target himself.

Furthermore, the prepatory work which has to be done before each hit is, although fun, completely pointless, serving no purpose but to extend the length of the game. Information garnered could perhaps be used to make assassinations easier, but I never once needed to look at what I'd discovered in order to finish a tricky mission.

This review seems to comprise almost entirely of flaws, but it musn't be forgotten that the core of the game - the parkour & fighting - is such a sheer pleasure that most of the time I overlooked the other problems.

And a final word of advice: don't try to blast through the game in a weekend, because that'll only accentuate the feeling of repetition. Play it in short bursts of an hour, with a nice gap in between. You don't have to do it like that, but I honestly believe that it makes the game far more enjoyable (as well as extending it's lifespan!).

Assassin's Creed - flawed, yes absolutely, but also a lot of fun!