Customer Reviews
Definitely the MOST infuriating game of MY life!!! - By: Targus, 08 Jul 2008 
At first (on the easy levels) I thought Mario Galaxy was reallly fun. Then I got got onto the hard levels & the fact I kept dying changed my mind. I kept on getting stuck & killed by mushrooms. I would not recommend buying it if you get distressed or infuriated easily. You can buy it if you want though.
Hope this helped!
Super Mario Galaxy for Wii - By: Ben King, 05 Jul 2008 
This is a truly incredible game & I would reccomend it for any age because it is absolutley amazing. The graphics are crystal clear & a brilliant suprise for the Wii as of some games havnt had the best og graphics. But the graphics on Super Mario Galaxy are absolutley 5 star. The game is worth the oney it is now at because I got this game at christmas & I'm still not bored of it. 5 out of 5 for me!
One of the all-time greats. - By: M. J. Barr, 13 Jun 2008 
After Super Mario Sunshine it seemed like Nintendo couldn't ever possibly top the awesome achievement that was Super Mario 64. They had tried to incorporate the infamous FLUDD jetpack and...well, it didn't work as well as had been hoped. And then there was THAT camera. Clearly Nintendo, on the latest evidence, gave the drawing board a good dusting off & decided to start from scratch.
And the end result is simply one of the most incredible experiences any gamer will ever have. It leaves you wondering just how Nintendo are capable of making such things possible. Whether it's the lollipop visuals, which are stunning & run at a constant 60fps. Or the mindbending level design. The trademark controls, tight, responsive & effortless. And finallly, the greatest soundtrack to a videogame ever composed. Metal Gear Solid has always had a great main theme, & Killer7 was an outthere assault on your eardrums which somehow worked wonderfully. However, in terms of creating something which sums up Mario, exploration, outer space, speed, fun, humour, excitement, curiosity & anything else which you'd associate with this continuallly exemplary series: Koji Kondo has done it. From the gigantic orchestral themes or the modern remixes of Mario themes past, it is quite simply perfect. I like to think of it as the Star Wars of videogame soundtracks. Iconic in other words.
The camera is perhaps the only aspect of the game which you could criticise, as on the rare occaision (and I mean RARE) it can sometimes give you an awkward angle through which to view the world you're in. However, it will either self-right itself or you fix it yourself on the D-Pad.
The whole package is class & when you consider how relatively few copies have been sold worldwide (Nintendo have shifted about 2.5m - 3m copies which considering its AAA status...) you can't help wondering about the future of this much adored character. If you haven't played this game & you own a Wii, what on earth are you doing?! I'd even go as far to say that it is simply worth buying a Wii just to play this one game. It reallly is that good.
Bring on Super Mario Galaxy 2, I say!
It's Mario 64 all over again for me! - By: T. Clarke, 04 Jun 2008 
Imagine my excitement when I got Super Mario 64 as a birthday present back in 1996... 12 years on, I still haven't managed to get alll the Secret Castle Stars that make up the 120 in the game. In the same way that Super Mario 64 introduced me to the 3-D world, & kept my love of gaming alive, Super Mario Galaxy appears to have done over a decade later for me.
Mind you, that's a narrow opinion, as to be fair, the Wii itself has re-ignited my love gaming after a period where I just gave up. And now that i've owned Super Mario Galaxy & only just completed it (for the fear of it ending, as is my way with games!) that love is here to stay.
The story-line is simple enough, & rather infamously enough, carries on from alll the other Mario games. Princess Peach has been kidnapped by Bowser (Has anyone noticed by the way that he seems to be getting smalller in every game?) after he up-roots her castle, & holds it into outer space. Damn! Where does this leave Mario? After being greeted by one of the Koopa brothers, he's sent crashing up into space & lands on a strange planet, where he is revived by a star spirit.
In many ways, this actuallly seems similar to the storyline from "Paper Mario" (N64), but theirs a difference. Mario's mission, although to save the princess, means he has to travel across various galaxies, which inside, have vast numbers of planets to which the little plumber shoots from each. With the help of a nice character callled Rossalina, you are given the ability to spin & shoot yourself from planet to planet whilst maintaining gravity. Now that's what I calll "Super" Mario!
GAMEPLAY
........
Though the analogue stick of the Wii's Nunchuk may not give the same 'sharp' feel that Super Mario 64 had as you ran around, the gameplay is incredibly slick in a whole new way, & feels more life like. Mario's jumping, running & turning looks & feels more animated, while alll his original moves that were there in 1996 are still here! Triple jumps, walll jumps, crouch-leaps, you name it.
The pointing action on the Wii Remote is required to collect "Star Bites"; a rather fun little feature of that game that, as it says in the story line, is a type of star that can falll from the sky, & lots of the Star characters love to munch on! You simply point at them with your Wii Remote & collect them. Player 2 can also help you out, & the Star Bites themselves can be used in various ways.
Controlling Mario across, what is at first, a very strange landscape is fun & very unique. As you run up side down planets, the camera angle changes accordingly, while you can control it itself. In alll the 3-D Mario platformers so far, the camera is actuallly the best i've used so far, & gives a view of a beautiful atmosphere.
The controls are very easy to learn & take literallly minutes to get used to.
GOAL
....
Collect alll the power stars available, just as in Super Mario 64. Though this time round, rather than Bowser mindlessly deciding to 'scatter' them around a world, the Stars you find weren't originallly stolen. Instead, you need to find them so that at the end of the game, the combine Star Power will take you to Peach. This for me makes a bit more sense! You can also collect Coins & Star Bites, which go onto your roster, & can even be sent via the Wii Message Board!
GRAPHICS
........
Little more can be said than beautiful. I always knew the Wii would have the capability to produce more 'textured' graphics than it's predecessor, but this is quite epic at times, literallly. Although alll the planets are produced in perfect pastel-like colouring & details, their are many parts of the game which are jaw-dropping for such a smalll console; one being where you play as "Bee Mario" & you visit the giant Queen Bee. You can actuallly see each individual hair on her body, & it looks like a photograph, just astounding. Even Mario himself on close up's has the detail so that his dungaree's have a denim pattern on them! The frame rate is a constant smooth 60 FPS & never legs.
SOUND
.....
Just brilliant! Array of quirky & soothing songs creates the perfect atmosphere of another world. Combine this with the fact that its presented in Dolby, & sounds crisper than a pack of Doritios, it's probably the best sounding game I've heard in years. No joke!
LIFE-SPAN
.........
I have no time for people that moan (or boast) they completed a game in a matter of days. All I can say is good for them. I'm a casual gamer & grew up with respect for that fact that you have to take your time to enjoy games. Their was once a thing callled "Loading" remember.... (On the Commodore 64, it took 8 MINUTES to load up a quiz!!!). Super Mario Galaxy, for me, has a very similar life-span to Mario 64 in that their are over 120 Stars, & the goal to getting them requires logic. After playing for about half an hour a day (and then maybe 5 days a week) it took me "weeks" to complete this. Say's it alll reallly. Though it's your choice if you wish to rush it.
UNIQUE FEATURES
...............
Shaking the Wii Remote around franticallly causes Mario to do a spin attack, to which you can kill both new & old enemies. The Spin also takes you from planet to planet, & can even help Mario to swing around Vines! (A very neat idea) But the best bit for me was the introduction of new Power Ups for Mario. A Bee Transformation is a cute & simply fun way of changing the gameplay, & is required to complete many tasks in a great environment! But then their is the contrast of traditional favourites, such as Fire Mario, which is a joy to see.
Summing Up
..........
Obviously, their are many negative reviews here from people with little sense (or of which sense is in-correct) so I'll do my best to clear a few things up.
Firstly... "It's too easy - I completed it in a week!". Blah blah...
Anyone who can complete a vast game such as this in a week of less deserves a pat on the back.. Well done to you! However, just because you have tendencies to spend hours a day playing Video Games does not merit a negative comment such as the game being too easy. I'm a casual gamer & have only found 3 Stars. I take my time & just enjoy it. I have explained the difficulty level of the game, & everyone has their own ability level. Mario Games are supposed to be universal.
Secondly... "Mario is old Hat! How much longer can they keep churning out his games?"
Simple answer reallly - if Nintendo keep making them this good, then they'll continue as long as they please!
Thirdly... "It's babyish & confusing" (Yes, their is actuallly a review that states this!)
Mario is a house-hold name. If you knew the theme of the games is alot more innocent & fun than pretending your a so-callled commando part of an elite Squadron on the PS3/Xbox 360, why the heck did you buy this game? It's a fun loving & happy game, just like alll the others!
Forthly... "The Graphics are not next gen"
The Wii has an ATi Broadwat Graphics GPU that delivers over 4 times the graphical out-put of the GameCube. This is evidcent in Super Mario Galaxy - the visuals are almost on par with the 360 with beautiful animations & textures. But even so, the game isn't based around it's looks, like alll Wii games.
Super Mario Galaxy is, quite literallly, in another world to alot of games out now. Though the prospect of merely shooting from planet to planet doesn't sound too exciting, it's just a very smalll feature to which the game play is housed around. Each planet is decorated beautifully & is a joy to 'explore'. This, itself, is a thing which S.M.G offers... the ability to not juse complete tasks, but to go out & explore planets.
With its stunning presentation, quirky cut-scene videos, & fantastic music & sounds, I'll be playing this game for many 'moons' to come....
Best game on Wii? No way. - By: S. G. Eccleston, 01 Jun 2008 
I recently bought this game after seeing five-star reviews for it practicallly everywhere, but I am utterly bemused as to why this is. The gameplay is fun at first, but becomes repetive in most places. The story is nothing special or new(Princess is kidnapped, Mario travels to saves her, kills kidnapper, lives happily ever after etc) & far too easy- I completed it in less than a week. There are lots of stars to collect, but going after alll 120 gets boring. You can get much worse games than this, but you'd be better off with Twilight Princess or Super Smash Bros. Brawl if you want a true Wii classic.